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A little isometric tree to round out my 2D games stuff.

A little isometric tree to round out my 2D games stuff.

    • #isometric
    • #tree
  • 1 month ago
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I briefly chatted with Catherine Rokitka, a Seattle-based games artist, at GDC. After checking out her work, I was inspired to sketch out this guy loosely based on some of her designs. 40 minutes.

I briefly chatted with Catherine Rokitka, a Seattle-based games artist, at GDC. After checking out her work, I was inspired to sketch out this guy loosely based on some of her designs. 40 minutes.

    • #zbrush
    • #3d
    • #creature
  • 1 month ago
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    • #zbrush
    • #heads
    • #3d
  • 1 month ago
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Here’s a better render of yesterday’s sculpt.

Here’s a better render of yesterday’s sculpt.

    • #zbrush
    • #heads
    • #3d
  • 1 month ago
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I’m freaking out about GDC a little bit, so I did an ugly lumpy sculpt to keep my mind off work I should actually be doing.

Some artists appeal to the masses with nostalgia or fan art, or even beauty. My big strategy is to create gross unappealing weirdos. I think it’ll really resonate with people.

    • #zbrush
    • #3d
    • #heads
  • 1 month ago
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Doodles!

Doodles!

    • #sketchbook
  • 3 months ago
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Wolf again!

Wolf again!

  • 3 months ago
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Trying to figure out how wolves work.

Trying to figure out how wolves work.

    • #wolves
    • #animals
  • 4 months ago
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A study of my hero, Amy Poehler. Plus, a gif of my process: 

A study of my hero, Amy Poehler. Plus, a gif of my process: 

    • #heads
    • #from reference
    • #Amy Poehler
  • 5 months ago
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Zbrush head + polypaint done during class today.

Zbrush head + polypaint done during class today.

    • #3d
    • #heads
  • 5 months ago
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OH HI. I'm Kyle.
I live in Oakland, I do visual/UX design for web, apps, print, and whatever, and I'm going to video game school.

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